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CUE #14 - Finale <br />DEE-TONATION PLOTS &- DISTANCES CONT., <br />[2] 30' Silver Comet fired from DSR & L corners <br />toward CS May be less than15' from Audience <br />[4] Starbursts & from CS Grid 25' + from Audience <br />[4] Multi Color Streamer Mines from IDS Corners, <br />FR Tissue Maybe less than15' from Audience <br />Cue #15 - Handheld "Camera" Prop <br />Please note Cue's #1 & #14 may be closer than 15' from the nearest audience. <br />➢ Cue # 1- 60' Comet fired (1' fallout radius) from corner across the Ice floor towards DSL <br />➢ Cue #14 - 2 Comets, fired towards CS (1' radius fall out) & 4 Streamer Mines, fire up and towards CS (zero <br />pyrotechnic fallout) Both are fired from behind shields to protect against unauthorized access as well as misfires. <br />i <br />NO shots fired over or towards the Audience! <br />CS = Center Stage <br />up!""c 1 &0, : u0 I ter+ <br />CSR = Center Stage Right <br />i tearer i C~ 1 Cev r Itdeft <br />CSL=Center Stage Left <br />- - -- -;--- i--------i----- <br />DS = Do-amstage <br />p � I" : L dt i W* <br />DSR = Da«nstage Right <br />i tatir i i tttMv <br />DSL - Do«nstage Left <br />r <br />-----•f--_-+-----+----A----- <br />US=Upstage <br />USR = Upstage Right <br />i i i i <br />US = Upstage Left <br />8 C"Itr 0 Cbmr I Cadet 1 <br />